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[RFR]Candidate Faiyathel

Bobblestheninja
 
    Fri Apr 19, 2019 4:28 pm
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[RFR]Candidate Faiyathel

Just checking to see if this is alright for background.
Faiyathel
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BASICS

RETIRE INFO: Retire
NAME: Faiyathel, though she goes by Faith most of the time
GENDER: Cisfemale
PRONOUNS: she/her/hers
ORIENTATION: Ace spectrum, with a tendency towards gay confusion

BIRTHDATE: Early spring 2746
AGE: 22 as of Spring 2768
LOCATION: High Reaches
OCCUPATION:Journeyman Healer, Candidate.
WING: N/A

APPEARANCE
EYES:Dark brown
HAIR:Medium Brown
HEIGHT AND BUILD: 5'4, somewhat delicate seeming.
PLAY-BY:Park Bo-young
FULL APPEARANCE:Faith is somewhat small and unassuming, but she works very hard to keep muscle on her body. After all one never knows when they need to help move a patient, and if they are anything non-human then it can be even more difficult.
Even with her best efforts there always seems to be some sort of mess on her clothing from her work, as she will gladly help any sort of beast should the situation call for it. She is not afraid to get her hands dirty, or to assist, and often wears a curious expression as she tries to learn as much as she can to improve her craft.


PERSONALITY
PERSONALITY:
Though determined when it comes to healing and helping both man and beast alike when it comes to interpersonal conflict that is not related to her work she is what many may call a pushover. Shying away from conflict and doing her best to please everyone her voice does not often carry much weight, not until it comes time for her to do her work.

The moment someone is injured however she takes charge of the situation as best she can, with the sort of stubbornness that few would expect her to show. Faith is not one to take no for an answer when it comes to helping people, and will rarely leave until after she has done at least something to assist.

She's definitely what one could consider a people person, though not in the way most would expect. While not liking parties or emotionally-charged venues where things could go violent she loves meeting people and learning about their lives, especially if there are children involved. Faith tries her best to make sure everyone feels comfortable around her, and will spend hours building trust with shy children should she feel she need to.

Though she does not really discuss it with anyone in order to avoid arguments she does believe that the lack of a gold is more detrimental than many people would like to believe. While Faith respects the people's hesitance and the effect that past experiences have had on the population she is certain that without dragons to protect them from threadfall there isn't much people can do to keep themselves safe and that a lot of people will end up getting hurt if they can't get the numbers up.

That being said she is also convinced that it would be better if they kept politics out of things just a little better. It is a matter of protecting people and keeping them safe, and to her that has always been the priority, and while she would rather keep away from the arguments and work on healing at a certain point a healer must know when to stop simply treating symptoms and move to treating the root of the issue.

HISTORY
FAMILY:Unknown
SIGNIFICANT OTHER:None
BIRTHPLACE:Fort Hold
HISTORY:
Faith wasn't really sure of who her parents were, or of much of anything about her family, but that never really bothered her. Instead she decided she wanted to make her own family, by making people feel safe and comfortable and doing her best to help.

Spending her childhood asking the healers questions and clumsily attempting to help her fellow children with any little scrapes and bruises they might have it seemed only logical for her to take an apprenticeship with the healers as soon as possible. While she may have only been fetching items and learning how to keep things clean Faith didn't complain, and spent all of her time listening and absorbing any information she could.

One could certainly tell which of the other children spent time around her, as they would often end up with makeshift bandages covering their wounds, and wrappings protecting little bruises. This was most evident with the younger children, as in exchange for being able to play with one of the "big kids" many would let her fix imaginary wounds, and would come to her to have their little scrapes fussed over and cleaned out.

It was not just the other children she would be trying to help, anything injured and staying still would get to experience her hands gently wrapping it in something and bringing it for help, or at least offering it a safe place to sit and rest until it was feeling better.

It was this which lead to her imprinting a green firelizard that she named Leaf, who she taught to run minor errands such as fetching bandages and certain implements and tools. While Leaf is a silly little thing she does get it right most of the time, and has gotten better as time went on.

As the years progressed she moved past simple first aid and into the more complex activities, eventually moving to healer's hall and continuing her education, eventually reaching journeyman status in the summer of 2767. Soon after she was stationed in High Reaches, the heavy threadfall necessitating additional healers to help deal with the injured.

Any time there was any sort of heavy interpersonal conflict going on she did her best to avoid getting involved, especially if it involved politics or assassinations. She focused on her work instead and treating any injured parties, preferring to keep her hands full with work and doing her best to keep any patients she may have calm.

Soon enough though she realized that there would be so much need for more riders she decided to become a candidate, figuring she would be unlikely to ever make an impression but thinking it was worth a shot. After all if she could protect people she would, and perhaps if there were more riders with proper training then there would be fewer casualties in the future.

While becoming a rider would take her from her duties she decided that it would be more effective to act in a more preventative manner, to help stop people from getting injured instead of simply treating their wounds once they had been hurt. While it may be an odd way of going about things to her it seemed the only way to actually do more than just slapping a bandage on the wound and declaring the problem solved.
Last edited by Bobblestheninja on Thu Jun 20, 2019 11:25 am, edited 3 times in total.
Bobblestheninja
 
    Sun Apr 21, 2019 5:38 pm
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IC Information
What type of candidate is your character: Dual

What color/s does your character want?: Honestly Faith doesn't care, she'd love any sort of dragon/wher and would care for them as best she could. She just wants to protect people, doesn't really care about the status stuff.
Does your character have any personality preferences or concerns?: She'd rather one that isn't violent or hostile, but she would be alright with anything. Once again very easy going.
Does your character have any other preferences or concerns?: Maybe just that they're going to get hurt and she won't be able to help them. Apart from that no.

OOC Information
If your character is a dual candidate IC, do you have a strong preference on whether they Impress dragon or wher?: I don't at all, either one could be interesting.

What color(s) are you willing for your character to impress to?: Any
Do you have any personality preferences or concerns?: Honestly I'd be alright with any. One that fit well personality wise and was softer would be what she would want, but on the other hand a more hostile/violent beastie would be very interesting to see, and could have lots of fun implications.
Do you have any other preferences or concerns?:Nope, not really.
Why do you think these choice/s would be a good fit?: To be honest Faith is always going to try to adapt and be kind and the best partner for any dragon/wher she may end up impressing, so she'd put in the work with anything. It might be more difficult for her in some conditions, but well making things difficult for the muse is part of the fun is it not?

Do you have any preferences about the conditions of your character’s impression?: No preferences at all, whatever works out best for you guys.
Are you alright with your character getting hurt? What injury level is acceptable/what should be avoided?: I'm good with pretty much any kind of injury. I'd rather if she kept her upper limbs to be able to do healing stuff, but anything up to and including losing a leg would be completely A-okay.

Is there anything you will ABSOLUTELY NOT accept?: Nope, nothing
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Jabberwoky
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Posts: 6900
Joined: Thu May 24, 2018 5:29 pm
Location: The Churning Mists
    Tue Apr 23, 2019 12:43 pm
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Alright, here's what I see needs fixing.

First, you've got to add a post for Leaf. The creature form will need to be added and filled out. Firelizards don't need size measurements or a hex code, but will need everything else filled out.

Also, if she has a Play-By, please add a picture of them to the application.

Though there was heavy conflict going on she did her best to avoid getting involved, preferring to keep her hands full with work and doing her best to keep any patients she may have calm.


I am not sure what conflict you are referring to. High Reaches is mostly mired in the gold vs no gold debate, the biggest thing that would have happened around the summer is the attempted assassination on the Weyrleader, and following months have been heavy threadfall. The war isn't still going on, but things such as the catastrophic falls would be something she would have to get involved in.

I would like to see something in her personality about how she feels about the "Need a gold" vs "No gold" debate and where she stands.

If she's deciding to become a candidate, her healer duties will probably be put on hold, is she fine with that?
Fort Weyr
Senior Weyrwoman Tuckal of Gold Serapheth
[White Journey]
Weyrlingmaster Lexien of Brown Mikazuchith
Hollow of Brown Bysalth
Ni'all of Brown Calyptrath
Wa'en of Brown Galahath
Alphinaud of Green Koth
N'eth of Green Azoth
Playne of Green Iosefkath
Vartin of Amethyst Vartisk
and Garnet Varsk
[Bone Otani]
Journeyman Scribe Urianger
Semaca Weyr
Hecate of Almandine Cabadath
D'ryu of Bronze Cyroth
Aymeric of Garnet Thanatoth
Persephone of Green Amauroth
[Brown Bitey] [Blue Paladin]
Quatre of Green Wynleth
[White Sandrock]
Majima of Brown Majimask
Weyrling Ke'ro of Green Ossabhath
Candidate Pierrick
Dragonless Time
Journeyman Carpenter/Sailor Wojchek
High Reaches Weyr
G'li of Bronze Ereborth
Lelouch of Blue Isith
[Gold Banshee]
Lobelia of Blue Imeterth
Datte of White Tarith
[Green Illium]
Weyrling Zoh'tof Brown Lannith
Lanselot of Brown Selosk
JM Healer Vallauris
[Gold Aether]
Holder Xander
[Bronze Siegfried] [Blue Laslow] [Green Peri]
Wherling Mori of Gold Morsk
Weyrbrat Viola
[Garnet Ultima]
Candidate Clive
[Gold Phoenix] [Brown Ifrit] [Blue Ramuh]
[Green Garuda] [Green Shiva]
Weyrfolk Daosea
Bobblestheninja
 
    Tue May 07, 2019 8:17 am
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Leaf

BASICS

NAME:Leaf
BIRTHDATE Summer 2764
AGE: 4 as of Spring 2768

APPEARANCE
COLOR: Green (leaf green)
HEX CODE:
FULL APPEARANCE: Her name, as uncreative as it is, fits well with her colouring, a green similar to the leaves of the plants that grew near her hatching place. She's just your common single-tone green, there is really nothing fancy about Leaf's appearance. No real past injuries to speak of, and Faith has taken great care in ensuring that any small injuries the fire-lizard may incur are treated to minimize scarring if that were to be an issue.

PERSONALITY
PERSONALITY: Leaf never fully grew out of the clumsiness that any newly hatched animal has, and though she's pretty good when running errands she tends to forget herself somewhat when she doesn't have a job to be doing. Things will occasionally get knocked over, and while she does seem to try to clean up those sorts of things she tends to just make it worse. Still, when given a task she is relatively good at focusing on it, and when not left to her own devices she can be quite helpful. Certainly not a clever firelizard, but she tries.
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Jabberwoky
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Posts: 6900
Joined: Thu May 24, 2018 5:29 pm
Location: The Churning Mists
    Tue May 07, 2019 11:28 am
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Alright, all I see now is that her birthplace needs to be changed. Semaca has only existed for about 4 turns. Igen, Telgar, or even Fort Hold (to be close to the Healer's Hall) would be good ideas for a birthdplace.

Once that is fixed, she should be good to go.
Fort Weyr
Senior Weyrwoman Tuckal of Gold Serapheth
[White Journey]
Weyrlingmaster Lexien of Brown Mikazuchith
Hollow of Brown Bysalth
Ni'all of Brown Calyptrath
Wa'en of Brown Galahath
Alphinaud of Green Koth
N'eth of Green Azoth
Playne of Green Iosefkath
Vartin of Amethyst Vartisk
and Garnet Varsk
[Bone Otani]
Journeyman Scribe Urianger
Semaca Weyr
Hecate of Almandine Cabadath
D'ryu of Bronze Cyroth
Aymeric of Garnet Thanatoth
Persephone of Green Amauroth
[Brown Bitey] [Blue Paladin]
Quatre of Green Wynleth
[White Sandrock]
Majima of Brown Majimask
Weyrling Ke'ro of Green Ossabhath
Candidate Pierrick
Dragonless Time
Journeyman Carpenter/Sailor Wojchek
High Reaches Weyr
G'li of Bronze Ereborth
Lelouch of Blue Isith
[Gold Banshee]
Lobelia of Blue Imeterth
Datte of White Tarith
[Green Illium]
Weyrling Zoh'tof Brown Lannith
Lanselot of Brown Selosk
JM Healer Vallauris
[Gold Aether]
Holder Xander
[Bronze Siegfried] [Blue Laslow] [Green Peri]
Wherling Mori of Gold Morsk
Weyrbrat Viola
[Garnet Ultima]
Candidate Clive
[Gold Phoenix] [Brown Ifrit] [Blue Ramuh]
[Green Garuda] [Green Shiva]
Weyrfolk Daosea
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