Questions? Interested in OOC chat? Click here to come join us on Discord!

Yggdrasil of white Silsk and blue Yggdrask

User avatar
thefaeriesfyre
Peacekeeper
 
Posts: 1319
Joined: Sun Jun 24, 2018 9:02 pm
    Mon Jun 25, 2018 12:17 am
  • Link

Yggdrasil of white Silsk and blue Yggdrask

Y G G D R A S I L

Image

All your life, people will tell you who you are.
At some point, you have to strike back with the truth.
No. This is who I am.
You don't get to decide that for me.

BASICS

NAME: Yggdrasil
GENDER: Agender
PRONOUNS: zhe/zher/zhers
ORIENTATION: Asexual aromantic

BIRTHDATE: Late Fall 2739
AGE: thirty-five as of Early Spring 2776
LOCATION: High Reaches Weyr
OCCUPATION: wherhandler
SQUAD: Windsong

APPEARANCE
EYES: green, slightly crazed with the obvious signs of sleep deprivation
HAIR: longer than it should be, darker than it should be. Dark brown by birth, made nearly black by the herbs zhe uses
HEIGHT AND BUILD: five feet and nine inches, built to withstand a blow
PLAY-BY: Katie McGrath
FULL APPEARANCE:

Yggdrasil is a mess. On zher good days, zher long hair is always well put together. Zhe likes soft curls and simple ornamentation. Zher dark brown hair is even darker than it should be, on account of the solutions and herbs she uses to counteract the damage done by her bad days. However, on zher bad days? On bad days, Yggdrasil's hair is a rat's nest. It doesn't spring up overnight, but the slide from 'doing own hair everyday' to 'complete disaster' can be so subtle that no one can pinpoint when it started.

Zher time at High Reaches has done a great deal towards helping with this. Rather than dressing like zhe has access to a Lady Holder's closet, Yggdrasil has learned that zhe is allowed to blend in with the rest of zher squadmembers. Zhe still dislikes wearing neutrals, but has learned to take pride in well-fitting garments no matter their color. Zhe prefers to wear blue and green, but has no objection to wearing undyed leather so long as it protects zher during Fall.

Zhe likes to dress as if zhe has access to a Lady Holder's closet. Zhe has a distaste for neutral tones, but cuts a striking figure in black. Vivid hues make up the most of zher wardrobe, chosen with care more often than not. This does not detract from zher blazing green eyes, which often seem more than a little crazed. Heavy bruising beneath long lashes speak of zher chronic insomnia.

PERSONALITY
PERSONALITY:

Once upon a time, Yggdrasil aspired to politics. Zhe was determined to enact zher vision on the world, no matter what it took. Setbacks and self-sabotage were no obstacle to zher determination.

Yggdrasil has now spent more than six Turns as part of a squad at High Reaches. Zhe has seen squadleaders come and go, seconds rise and fall. Zhe has experienced what the elected leadership of High Reaches has been able to enact on the weyr, both positive and negative. Zhe was there for both the egg theft and the fall of the bronze rider who orchestrated it.

Yggdrasil has learned a lot about zherself since coming to High Reaches, and zhe does not like dealing with dragonriders. Zhe has found that zhe is somewhat short sighted when it comes to grand schemes, and zhe does not think zhe has what it would take to rebuild after a toppled plan.

For the moment, zhe is content to be a rank-and-file squadmember. A regimented schedule does wonders for zher mental health, and zhe has seen the difficulties the ground crew squad leaders have.

If Yggdrasil had things zher way, zhe would be the most effective political player on Pern. Zhe has a vision for zher world, and zhe is the best person to enact this vision. A schemer with aspirations, Yggdrasil could do great things.

But zher biggest drawback is that zhe is inconsistent. Zhe has moods that zhe cannot snap zherself out of, and zhe is frequently frustrated with zherself. It shouldn't be so hard to get through zher day to day life, zhe is convinced, but that doesn't make it any easier. Zher worst enemy is zherself. The thing zhe has the most difficulty with is stepping back from a situation to see the bigger picture. Therefore, zhe often sabotages zher plans because zhe does not always see all the parts.

Zhe has a lot of insight on the parts zhe does see, and zher ideas are fairly sound. Some of them are a bit lofty, but zhe has hope. Zhe did not get this far to give up now.


HISTORY
FAMILY: Mostly estranged, with the exception of zher little sister.
Little Sister - Endilette of blue Ettesk and brown Endisk, Late Fall 2748, wherhandler, Fort Weyr, Terror and Ancestor
SIGNIFICANT OTHER: none
BIRTHPLACE: Lemos Hold
HISTORY:
misgendering, aphobia, ableism, mental illness, misogyny, codependence

All the best stories begin with the words 'Once Upon A Time'. No one ever said that Yggdrasil was part of the best story, though. Zhe was not born to greatness, zhe was a pawn. Yggdrasil was raised to marry above zher station in a bid to gain power for her parents. Sometimes, zhe wondered if zhe had ever been loved.

But zhe threw a wrench in the works when zhe confessed to not feeling sexual attraction. Not feeling romantic attraction. Not so much as being attached to the gender zhe was assigned. In the ensuing fights, zhe was deemed broken. Wasted. Inhuman. Less than animal. None of zher siblings stepped in, with the exception of Endilette. Endilette the hunter, Endilette the beloved stood up for Yggdrasil, and followed zher to Crom.

Zhe found work at Crom, fading into the background of daily life. Zhe worked outdoors, sorting the different grades of stones produced by the mine. Things were not always bad, but Yggdrasil spent more time under Endilette's watchful eyes than zhe cared to consider. Were it not for zher little sister, zhe might have had a very different story. Endilette insisted that zhe go on long walks. It didn't matter what the purpose was, as long as she got exercise and sun.

As it was, zher life took an unexpected turn. There was always a wild wher population, but that didn't so much matter to Yggdrasil when zhe was trying to get from day to day. Zher walks never had much purpose, beyond avoiding censure from zher sister. Zhe Impressed a white wher by accident, who took the name 'Silsk'. Silsk was not suited for work in the mine, and Yggdrasil was not suited for guard work. Not at Crom, anyways.

In the search for a place zhe and Silsk could make a living and be made useful, Endilette found Fort Hold. Fort had a new Lord, and newly opened borders. The siblings traveled there, where Yggdrasil found work in the archives. Yggdrasil and Silsk were expected to pitch in as ground crew during Fall, but other than that and the squad drills, they were left to complete work outside of the guardhouse.
Last edited by thefaeriesfyre on Tue Mar 05, 2024 6:26 pm, edited 6 times in total.
User avatar
thefaeriesfyre
Peacekeeper
 
Posts: 1319
Joined: Sun Jun 24, 2018 9:02 pm
    Mon Jun 25, 2018 12:18 am
  • Link

UPDATES
  • Early Spring 2767 - Yggdrasil and Silsk are left unharmed after the season's Thread.
  • Late Fall 2767 - Life is in and of itself chaotic enough, what with all the hullabaloo going on at the weyr, so it's a relief that the Turn's second Fall leaves Yggdrasil and Silsk unharmed.
  • Early Spring 2768 - Nothing terribly exciting happens at Fall. Silsk claims that it is his experience and leadership that has left Yggdrasil and Silsk unharmed through the last few Falls.
  • Fall 2768 - Silsk's claim seems substantiated, as for the fourth Fall in a row, Yggdrasil and Silsk are left unscathed.
  • Early Winter 2768 - Fort Hold throws a Gather just before the snow barricades them inside more often than not. Yggdrasil purchased a wher egg from a stall, and the Green Gryphon egg yielded an ancient blue. Blue Yggdrask. Life just got more interesting.
  • Spring 2769 - Revolt! Fort Hold collectively overthrew Lord Vellaren and cast out all of the hold's wherhandlers. Zher little sister went to the weyr, but with two whers and a desperate need to find something better, Yggdrasil went to High Reaches Weyr.
  • Summer 2769 - Being at High Reaches meant being under a set schedule for wherling lessons. Yggdrasil improves greatly with a set sleep schedule, set daily routine, and expectations that both zhe and Silsk struggled to meet.
  • Late Summer 2769 - Their luck had to run out at some point. During their first Fall in their new home, Yggdrasil manages to slip on a damp rock, badly breaking zher ankle. Between Silsk's fretting, Yggdrask's serene wisdom, and enforced rest, zhe is eventually able to walk on that ankle again. With time, there isn't even a limp.
  • Early Spring 2770 - Someone gathered fire lizard eggs for the weyr. Yggdrasil Impressed a cheery green who eventually gets the name Vivienne. Yggdrasil has never been trusted with naming another living being before. In the light of all that, the fact that Yggdrasil and Silsk are unharmed seems almost a footnote.
  • Late Spring 2770 - Things are shaken up considerably when the relationship between High Reaches and Fort break down due to a stolen clutch. Yggdrasil cant bring zherself to uproot zher life once more, so zhe is resigned to living with egg thieves. Zhe very firmly believes that former Weyrleader Schneizel was heavily involved, though there are also a few wherhandlers zhe might point a finger at.
  • Late Summer 2770 - For their first Fall as a trio, they do remarkably well. None of them are harmed, despite it being their first go out the the gate as three, rather than two.
  • Early Spring 2771 - Once again, Yggdrasil, Silsk, and Yggdrask escape Fall without so much as a scratch between them.
Last edited by thefaeriesfyre on Tue Oct 06, 2020 6:58 pm, edited 5 times in total.
User avatar
thefaeriesfyre
Peacekeeper
 
Posts: 1319
Joined: Sun Jun 24, 2018 9:02 pm
    Mon Jun 25, 2018 12:19 am
  • Link

S I L S K
Image
Not for worry, darling. Silsk can handle.

BASICS

NAME: Silsk
BIRTHDATE Late Winter 2748
AGE: twenty-eight as of Spring 2776

APPEARANCE
LENGTH: eleven feet six inches (11.5)
HEIGHT: four feet three inches (4.25)
COLOR: white
HEX CODE: #ADACA8
FULL APPEARANCE: Silsk is a stunning wher. He has a nearly metallic overlay to his decorated hide that may look more like one of the unique mutations than an ordinary white. But ordinary he is! He is in the midrange of sizes for a white wher, and seems more compact than he really is. Beyond the intricate overlay that looks like a master carver had a vision, Silsk has dark markings on his legs that look very much like boots. He is glitz, he is glam, he is fashion.

PERSONALITY
PERSONALITY:

Silsk is a beautiful wher, and he knows it. He's got the confidence of a wher that has no insecurities, and no reason to have any insecurities. And why should he? Silsk has been alive long enough to know a thing or two. He's a smooth operator. Nothing seems to intimidate him, not even a rampaging gold. He likes to use the term 'darling', and can make such an endearment sound like the best compliment in the world or a terrible insult.

He's not much of a caretaker, but he is a worrier. He tries very hard to take good care of this human he has decided to bond to, but he is not good at it. Most of his effective tactics involve pushing his human towards a more helpful individual, like zher younger sister.


History: Silsk was hatched to a bonded green at Crom. He had two siblings, both of whom bonded straight from the egg. Silsk was the upset of the bunch - he never picked anyone. He went wild, living with a small pack of wild whers for many Turns. He met Yggdrasil on one of zher many sleepless nights, and decided that zhe needed caring. He adopted zher within a month.



Y G G D R A S K
Image
Did not ask Yggdrask. Could have said.

BASICS

NAME: Yggdrask
BIRTHDATE Late Fall 2768 (Rider)
AGE: eight as of Spring 2776

APPEARANCE
LENGTH: thirteen feet (13)
HEIGHT: four feet and six inches (4.5)
COLOR: Blue
HEX CODE: #00273b
FULL APPEARANCE:
On the smaller end of blues, Yggdrask is fairly average in the grand scheme of things. Average muscular build, average run speed, but there is nothing terrible about this wher. They are a fine blue and one who is very content with their lot in life. They are a deep navy blue, with pale, mist-blue markings. Over the eyes like a mask, the insides of their wingsails, on the forelegs, and hips are gate-like markings in a pale blue, and intriciate wing patterns on their membranes. There is a rope-like marking around their neck like a collar, and a crescent moon on their hip.
PERSONALITY
PERSONALITY: A content wher, and one who would rather be the wise one, Yggdrask looks more cryptic than they are. They are very content to teach, and would love to learn and be able to dispense advice to those who need it. They have a keen sense of the world, to be able to just speak and tell them whatever you need to hear. They are not wise yet, but they will be. They will do exactly as their job requires, but they are unlikely to stand out. It does not bother them, they have nothing to prove. If they are overlooked in order to do their job, then that is fine.

To their handler, Yggdrask is a fine sort of wher. Patient but firm, they have much to learn, and they are eager to have the chance to do so. There is much to be done, and they love it. The others can be ignored, they need to do their job. They have plenty to do, of course. They would make for a fantastic mentor for younger wherlings when they grow older, and they do not seem to be upset if they do not get to do those things. There is just the world to learn.

Voice: A soft, almost feminine voice, Yggdrask is pleasant to talk to.

HATCHING

Clutch: The Payment Due Clutch (Gather 2768)
Dam: unknown
Sire: unknown
Hatching Number: three of five
Impression Number: three of five
Details: Yggdrask was part of a wher clutch being sold at Fort Hold's Gather. They took to Yggdrasil as if zhe had been picked by their own mother.

Image

Image || Image
Last edited by thefaeriesfyre on Tue Mar 05, 2024 6:47 pm, edited 4 times in total.
User avatar
thefaeriesfyre
Peacekeeper
 
Posts: 1319
Joined: Sun Jun 24, 2018 9:02 pm
    Sat Mar 21, 2020 5:46 pm
  • Link

V I V I E N N E
Image

BASICS

NAME: Vivienne
BIRTHDATE Late Spring 2770
AGE: six as of Spring 2776

APPEARANCE
SIZE: small
COLOR: Green
HEX CODE: #3EF602
FULL APPEARANCE:

In hue she's mostly a grass green, with a little bit of a more yellowish green on her face. Vivienne is a bright, shining example of a green, her diminutive size offset by her inability to keep still. If there is someone about, expect her to be nearby, flitting here and there. Her proportions are well enough.

PERSONALITY
PERSONALITY:

Vivienne is a loud, cheery example of a green. She's the most outgoing of the pack, the most likely to make friends She easily falls into a 'hangry' mode that makes her normal cheer seem like a far away dream. Her favorite food is fish, and she likes to make presents of her favorite food to her chosen people. Sometimes that results in a little snack for one of the whers, or a full meltdown when Yggdrasil finds scales in zher bedding.
phpBB Appliance - Powered by TurnKey Linux