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Aloy of Blue Maoth

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Agenothree
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Aloy of Blue Maoth

Aloy

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"Confidence is quiet. You're not."
-Aloy, Horizon: Zero Dawn


BASICS

NAME: Aloy
GENDER: Feminine
PRONOUNS: Feminine (she/her/hers)
ORIENTATION: Who the forsk has that kind of time?

BIRTHDATE: Spring 2754
AGE: 19 as of Early Summer 2772
LOCATION: High Reaches Weyr
OCCUPATION: Caravan Guard, Wingrider
WING: Raindance

APPEARANCE
EYES: Light Green, like new spring growth
HAIR: Flame Red; thick, held in braids
HEIGHT AND BUILD: 5' 5", fit and healthy, strong
PLAY-BY: Aloy (Horizon: Zero Dawn)
FULL APPEARANCE:
When it comes to her appearance, Aloy is no joke. She may stand only at 5' 5", but every single bit of her height and weight is lean wiry muscle. Her hair is a fiery red color, very thick in texture, and managed in many braids, some beaded. Her eyes are a light green color, always gathering new information in silence. Her tanned skin is dotted with freckles from her days in the sun, and her face is almost always held in a serious expression. Aloy prefers garments of pure practicality: tooled leathers and furs, with plenty of places to hold things, and very little ornamentation other than some more beads. The only other thing she wears is a light blue scarf around her neck: a gift from her adoptive father.

PERSONALITY
PERSONALITY:
Curious. Driven. Determined. Wickedly stubborn.

All describe Aloy. She is fierce and strong, extremely independent to the point of appearing antisocial. She understands the perks of being with other humans; she just doesn't value it as much as others. When a challenge appears, Aloy is the first to charge right in and find a solution, even if her solutions aren't very reasonable in others' eyes. It's just her way of doing things, and it's rational to her. You got a problem? Well, tough. She has issues being just one of many, and refuses to blindly serve. She needs to know what she's doing and believe in the cause before she does anything to help.

Aloy can be easily annoyed by those who talk too much, and is likely to give very little warning before either telling them to shut up or just walking away entirely. Manners are a hassle for her, and she rarely makes an effort to appear cordial if she doesn't wish to do so. She enjoys the company of those content to sit in silence and work hard. Aloy is endowed with a natural, insatiable curiosity, and she is intent to learn all the secrets there is to know about her world. She wants to know who her parents are, though Rost was her father figure, if only to get closure.

Aloy has...difficulty when it comes to Traditions. While Rost raised her to respect the Weyrs and the services they provide in protecting Pern, she doesn't entirely understand why there are those who are absolutely devoted to the concept. At best, she is neutral on the matter. Aloy has the tendency to be skeptical about everything and everyone she encounters, a trait that usually serves her well. Additionally, Aloy has trouble when it comes to interacting with people. If she doesn't like something, you're damn well gonna hear about it. Her blunt words and her penchant for sarcasm makes it hard for many to see that Aloy means well...most of the time.

Underneath her surface, Aloy is quite a compassionate woman, very kind and endowed with a near angelic benevolence. Her goal is to protect all she can from the injustices of the world, though she knows in her heart it's a fool's errand; "you can't save them all." Rules or laws can't stand in Aloy's way, and she pays little mind to them. Aloy encourages people to ask questions and be skeptical, especially in regard to rules. She is a singleminded machine of pure drive and focus; very strong in mind and body, her emotions in firm control. Once she has a goal, she keeps moving forward one step at a time, no matter how big the obstacles in her path.

HISTORY
FAMILY:
Biological parents - unknown
Rost - adoptive father - deceased (injuries from combat)
Siblings - none
SIGNIFICANT OTHER: N/A
BIRTHPLACE: Somewhere in Nerat Province
HISTORY: TW: mention of minor injuries, violence, death/loss
Aloy was born to unknown parents somewhere in Nerat, and somehow ended up in the tender loving care of Rost, the leader of a successful caravan, originally born a Crafter. He adopted the infant as his own, raising her on top of all his other duties. In her youth, Aloy was rebellious and deliberately disobeyed her father, breaking his rules and exploring on her own quite often.

Aloy was a quick study and determined to learn about everything. Her teacher was Rost, and he taught her everything he knew. She showed talent in a variety of physical pursuits, such as swimming (a favorite pastime of Aloy's) and various combat skills. She excelled in archery and hand-to-hand combat. For some reason, she could never get the handle of belt knives quite as well, and it's a frustration to this day. She was also schooled in the basics of plant identification and the uses of various flora.

When Aloy was about six Turns old, wandering away from the safety of the caravan, an odd thing happened. Unaware of the root jutting from the ground, she tripped, tumbling down the hilly slope beyond. Aloy eventually came to a stop at the bottom, covered in dirt, scrapes, and bruises. Regaining her bearings took a moment, but when she did, she realized how lucky she was. There was a flit egg sitting in front of her! Excited even with her hurts, Aloy scooped up the egg and scrambled up the slope. By the time she reached the top, the egg was quivering in her hands, ready to hatch. Aloy, too, was ready. When the little one emerged, Aloy fed it her lunch, glad she’d decided on eating while exploring that day.

Once satisfied, the flit curled up in Aloy’s arms, and Aloy headed back to the caravan. On her way, another root would have tripped her, had the little flit not awoken in time to alert her of the danger. Aloy avoided it, and decided on a name for her new friend: Focus, for they had made her focus on the path ahead and saved her additional hurt. Rost was...less than pleased at the sight of the flit, but seeing how it made his daughter happy, allowed it to stay. Rost warmed up to Focus as the flit proved their worth, much to Aloy’s immense uncontainable joy.

Aloy grew into a fine young woman, throwing herself headlong into every challenge she faced. She began guarding the caravan when she grew proficient with her abilities, and she was quite an asset to her crew. While she had grown up around a few whers and definitely had an interest and the opportunity to bond one, she did not. She's a busy woman! There's no time to raise a baby wher! Thus, Aloy remained unbonded, and has remained so till this day.

Then tragedy struck, cruelly robbing Aloy of the one thing she held most dear: Rost.

Aloy is still unsure who attacked or why; it all happened too fast to process. She pieced together in the aftermath that the attackers were bandits. Rost and Aloy, separated from the caravan during a hunting test, fell prey to ambush. In the attack, Aloy was faced with a foe she could not defeat. She went down, and the man was about to take her life when Rost appeared out of nowhere. The men battled, but Rost was slain, and the bandits fled to lick their wounds.

After recovering from her injuries, Aloy found herself feeling very alone. Despite the occasional spats she and Rost had over the years on the topic of the Holds and Weyrs, Aloy found she missed even those arguments. Sure, she didn't agree that the Weyrs were all good, and thought the Holds were even worse, but now? She'd give anything to hear his voice again. Alas, it is impossible to bring back the dead, and the living must go on. Aloy struggled, but rose stronger and tougher than before, tending to her caravan in her adoptive father's place.

It was a lovely day when the caravan rolled into High Reaches Weyr, still together after the brutal loss of Rost. A dragon, about to fly on Search, didn't even have to take a foot off the ground, for there she was! Aloy was approached on the subject of Candidacy, but she hesitated. If she remained in High Reaches for Candidacy, a prospect she was unsure of in and of itself, who would tend the caravan? A close friend within the caravan stepped forward and urged her to accept the Search.

Reluctant, but remembering Rost's devotion to Hold and Weyr, Aloy cautiously accepted.

UPDATES
  • Early Autumn 2773: Aloy Impresses one naughty goblin of a dragon: blue Maoth. [Hatching] Embrace Your Wicked Heart
  • Late Winter 2774: Aloy and Maoth graduate from weyrlinghood, assigned to Raindance Wing.
Last edited by Agenothree on Fri Jul 28, 2023 2:20 pm, edited 14 times in total.
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Agenothree
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Posts: 1312
Joined: Tue Apr 27, 2021 10:04 pm
    Wed Oct 13, 2021 7:20 am
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Maoth

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Hmph. You're the best in the lot, so that's the best I'm going to get, I guess.

BASICS

NAME: Maoth
BIRTHDATE: Early Fall 2773
AGE: Newborn as of Early Fall 2773


APPEARANCE
LENGTH: 33 ft.
HEIGHT: 6 ft.
WINGSPAN: 49.5 ft.
COLOR: Blue
HEX CODE: #527dbf
FULL APPEARANCE:
Maoth is slightly under average in length for a blue and fairly skinny. He is also very short, shorter than even most greens or whites. His hide is mostly a dark blue. He has a large light blue marking on the top of his body and his wings, sharply delineated from his main darker color. He has a very expressive face and his eyes widen to a sometimes amusing, sometimes alarming degree when he's taken by surprise.

PERSONALITY
PERSONALITY:
Maoth is, on the surface, a selfish blue who cares little for others. He takes what he wants, he thinks incredibly highly of himself, and disregards authority unless it comes back to bite him on the tail. He is incredibly proud of his naughty nature, finding himself happier to do whatever he wants and shirk all responsibility. He's a gremlin. That said, once he does form a goal in his mind, he will do whatever it takes to accomplish it, even if that means doing something bad (though in his mind, that's just a bonus). He likes to experiment with different fighting and flying styles, getting very excited when he learns of something new he could try. To him, this is how a blue should act: like a naughty goblin.

To his rider, turning him around will be a challenge. He does love them, not that he'll admit it. He wants to be a big, strong creature, and deep down he does begrudgingly respect those stronger than him. He makes sure that no one is looking when he does something nice, and he will deny that he did a good deed forever. Or until he forgets, which is about three days as is normal.

Voice: Maoth sounds like a boy, puffing out his chest and trying to sound intimidating.

Why Me?: A rebel for a rebel, that sounds right.

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Last edited by Agenothree on Fri Jun 03, 2022 11:45 am, edited 12 times in total.
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Agenothree
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    Thu Oct 14, 2021 7:55 pm
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Focus

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BASICS

NAME: Focus
BIRTHDATE Late Spring 2766
AGE: 13 as of Late Fall 2772

APPEARANCE
COLOR: White
HEX CODE: #c9d8db
FULL APPEARANCE:
Focus is small for a white, dainty, and a very subtle presence. Her flight is nearly silent, and every movement is carefully calculated and executed with grace and precision. In terms of coloring, Focus is a plain white all over, morphing into molten silver around her hindquarters and dark slate grey down her tail and back paws. The "fingers" of her wings are white, while her wingsails are the same molten silver color as her hindquarters.

PERSONALITY
PERSONALITY:
Focus is, as her name suggests, quite focused. On what? Everything. Alert and ever watchful, this white is a quiet companion and a dutiful friend. Focus helps her Aloy see things she might have otherwise missed, which has helped Aloy on many occasions throughout her life - the first being the spotting of the jutting tree root shortly after Focus' hatching. Focus is...incredibly perceptive; uncannily so. There is little that escapes her notice, which is often immediately relayed to her Aloy. On the subject, Focus is completely loyal to her human. While she might seem quite distant to both strangers and even to Aloy, her affection for the human is undeniable. At times, Focus seems to behave very mechanically; in essence, she follows a strict order to things and rarely deviates.
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