
"Maybe they'll notice me now..."
BASICS
RETIRE INFO: Retire both
NAME: Mishima
GENDER: Cis Male
PRONOUNS: He/Him/His
ORIENTATION: I don't think he knows
BIRTHDATE: Late Spring 2750
AGE: 20 (as of Late Spring 2770)
LOCATION: Fort Weyr
OCCUPATION: Weyrling
WING: N/A
APPEARANCE
EYES: Black
HAIR: Black
HEIGHT AND BUILD: 5'11", lanky
PLAY-BY: Yuuki Mishima [Persona 5]
FULL APPEARANCE:
Mishima is the type of person who blends into pretty much every background. Being rather twiggy and not really physically strong (not for lack of trying), he's easy enough to overlook. He's just someone who never seems to be on the forefront of anyone's mind, and he looks like he's never really going to amount to anything. He always seems to be a rather sickly pale, despite being in pretty good health. His hair is black and perpetually messy, even if he tries to do something with it. He bruises extremely easily. He prefers to wear light colors, but it never really helps him being noticed. His eyes are dark, despite being black they will look strangely gray in brighter light. He has a very soft voice, which doesn't help his lack of visibility.
PERSONALITY
PERSONALITY
TW: abuse mention
Mishima is...
...a little broken.
The marks of the abuse suffered in his childhood has taken its toll on him, and it manifests in how he flinches away from loud noises and lowers his eyes when talking to anyone who outranks him... which is pretty much everyone. He feels that he is worthless, that there is nothing that he can be that will be good enough for this world. But despite that, he desperately wants to be more than this. He wants so badly to be someone who is respected and important. So he throws himself into whatever task is asked of him with such a fire that it's sometimes surprising that this shy young man could actually have some sort of passion in him.
He wants to be helpful. He wants to be so much more.
Mishima has good days. Sometimes he smiles and there's nothing that can really rain on him, even if it is raining. He is surprisingly good at networking as well. Need some straps repaired and can't find one of the leatherworkers? He knows exactly who isn't busy and will run that errand for you. It seems like he is incredibly connected, always knowing the best person for whatever sort of help you need. He hopes that by being helpful, maybe he'll be able to become someone important, or maybe at least someone that people will notice.
HISTORY
FAMILY:
Senala - mother, weaver
Moret - father, deceased
Nishann - older brother, estranged
SIGNIFICANT OTHER: N/A
BIRTHPLACE: Fort Hold
HISTORY:
TW: abuse, victim blaming
Mishima was never a very outgoing child.
He always seemed to be in someone's shadow, following his older brother around or never being far from his mother's side. He was happy in that state, even if he continued to keep trying to be seen. His father - dead before he was born - had been a source of frustration and pride for him, the boy being told about the good he had done for the hold, even if they were just crafters. His mother always did her best to provide for the two of them, even when Nishann caught the eyes of a dragonrider, and was whisked away to the Weyr when Mishima was 10.
He wanted to be so much more. He wanted to be someone important.
At 11, Mishima signed on to be a runner, his already lean frame making him perfect for it. However, his mentor saw nothing in him, and began constantly moving the proverbial goalposts. Suddenly he wasn't fast enough. His messages weren't clear enough. He wasn't moving around the Hold 'right.' Nothing he did was good enough, even if it had been 'acceptable' to another. And with enough 'mistakes', his mentor began to beat the growing boy.
It didn't make him faster. None of the efforts seemed to pay off, and when Mishima desperately tried to tell his mother what was going on, the woman turned on him, claiming that he had brought it on himself. Mishima withdrew, unaware of where to turn and who to go to for help. His mother refused to help. No one would believe that his mentor was harming him. Bruises had become such commonplace that people stopped questioning. As the turns passed, Mishima just stopped trying. If nothing was good enough, why should he try to do more than the minimum? The outcome was always going to be the same.
One day, with the overcast skies and a message in-hand to bring to the Weyr, Mishima made his decision. He wasn't going home. 16 turns old, he was not going back.
He begged D'fid to be allowed to Stand, to do anything so he wouldn't have to go back. Once he had that permission, Mishima moved into the candidate barracks with nothing but the clothes on his back. That's all he needed was a chance, and he'd take whatever chance the eggs gave him until he either impressed or aged out.