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Candidate Themamila

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    Sat Dec 24, 2022 9:30 pm
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Candidate Themamila



"lyrics or quotes here"


NAME: Themamila (Them-Ah-Me-La); prefers "Them" for short, close friends can call him "Mila"
GENDER: Masculine
PRONOUNS: Masculine (he/him/his)
ORIENTATION: Uncertain and uncaring

BIRTHDATE: Late Autumn 2750
AGE: 24 as of Early Summer 2774

EYES: Green
HAIR: Black
HEIGHT AND BUILD: 6' 5" || strong
PLAY-BY: Cassius (Blood Moon Calling)
Themamila is a strong young man, standing at 6' 5", his build speaking to a life spent at manual labor. Hair as black as midnight and eyes as green as spring grass adorn his face, his skin pale. A large and obvious scar cuts along his jaw and threatens to tug at his lips, a reminder of a life Them cannot recall. Regarding his wardrobe, he dresses as finely as he can among those of high-status, but even those who share his social standing can see him put forth great effort to look to be more than them. Otherwise, he dresses more casually in private, wearing a common shirt and breeches, alongside boots.

Themamila is proud, haughty, and incredibly confident. In fact, dress him in finery and one might mistake him for a Lord Holder, rather than a common farmer. While he may be rather intelligent, not to mention cunning and crafty, he looks down upon those he deems to be intellectually his inferior. Absolutely callous and uncaring of how his words might hurt others, he'd insult your mother and her puppy and not even flinch. And he'd do it again. Blunt and straightforward, he's rather difficult to engage due to his independent and headstrong nature. Attentive to avoid appearing weak, he absolutely refuses to seek aid from others, even though it might mean his task may be failed.

Was it said Themamila is cunning? Try "devious," "vicious," and "merciless." Stand in his path, and he won't hesitate to do what's necessary to remove you. Sowing rumors, shifting blame, everything; it's all a means to an end to Them. Upon being insulted or slighted, while his wrath is guaranteed, it isn't always swift. Very patient and calculating, Them is more than willing to play a long game to see his vengeance fulfilled to its greatest potential. Often, he likes to put forth airs of grandiosity, appearing more than what he seems, like a cobra fanning his hood to ward off a threatening eagle. Them is someone that learns from his mistakes, and has even fewer mistakes later as a result. A quick learner and one who thinks on his feet, he's careful to always be on guard and prepared for everything.

Though it might not be obvious from an outside perspective, but under all that bluff and bluster, Themamila is incredibly insecure and uncertain. Being unable to remember his childhood, though he knows his story from his adoptive parents, he can't help but question whether or not all he knows is true...or isn't. Unable to trust even himself, he sees fit to barricade himself from others to protect himself, so he thinks. All he considers in a friendship is whether or not engaging this person will grant him some measure of power in this world, for he sees himself as powerless, as infuriating as that is to him. Struggling to surface to freedom before he drowns in what he doesn't know, so to speak, Them is always looking for that leg up...even though he might condemn someone else to save himself.

Biological father - miner - living
Biological mother - miner - deceased
Biological brother (older) - miner & wherhandler - living
Adoptive father - farmer - living
Adoptive mother - Healer - living
Adoptive sister (younger) - living
Adoptive sister (younger) - living
BIRTHPLACE: An inconsequential cothold of Crom Province
HISTORY: TW: death, amnesia
Some say karma will forsk you up. But karma can't hold a shard to amnesia.

Though he cannot recall it, Themamila was born to common miners in a cothold of Crom, though he was always decidedly unpleasant and ornery even as a child. Learning his trade through observation before practice, he began to work alongside his parents, mining metal and stone for use above ground. But fate is a fickle thing, and Them was in for a strange and turbulent ride. After mining into his early teens, a terrible accident robbed Them of his mother and his memories both, leaving him bearing a great scar along his jaw; a lingering reminder of an injury that changed his life forevermore, but one he cannot recall acquiring.

It was thought Themamila would never awaken, after that mining tunnel collapsed almost atop him. But alas, awaken he did, dazed and confused and bearing no memory of his family and friends. While staying far away from his son to avoid confusing him even further, his grieving and ill-equipped father could not even begin to tend a child in such a new state, Them's father made a huge decision: he sent his son away to a cothold in Fort, where he might live far away from a life that took so much from him. All but one agreed: Them's older brother, a dedicated miner and wherhandler both; Them's closest confidante. Though he tried to protest, Them's brother was overruled, and Them himself was in no condition or mindset to refuse or even speak for himself, and so relocated to Fort Province.

Here is where Themamila believes he has lived all his life, though he's still as ill-tempered as ever. To him, his father is a farmer and his mother a dedicated Healer, while his two younger sisters are nothing but trouble. After recovering from his injuries,, Them "returned" to working on his family's farm, alongside his father and sisters. But as Turns passed, he couldn't help but feel...odd. Why did he feel so comfortable around whers, even though he'd never been near one before, while his sisters fled in terror and even his parents steered clear? How could he tell that a water source was tainted by stone leeching into it, by sight and smell?

These questions, among others, burned ever brighter as Turns saw Themamila into adulthood; his discomfort and uncertainty always simmered under his cantankerous surface. Though his "parents" kept nothing from him upon being asked, Them couldn't help but feel betrayed and furious. How dare they not tell him Turns ago! But a distraction came to him, in a Fortian Searchdragon. A rather amused garnet time and time again confirmed her selection: Themamila was a worthy Candidate. Though his comments were less-than-charitable for his company, Them accepted Search, much to his parents' delight. Here was a chance to be more than just a farmer. And perhaps...perhaps a small part of him wanted to see his family proud, even though he was still angry at them. Gathering his things and pinching his sisters in goodbye, Them attended Candidacy in Fort Weyr.

(Used major trait for amnesia.)
Last edited by Agenothree on Tue Jan 03, 2023 1:35 pm, edited 4 times in total.
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Posts: 1273
Joined: Tue Apr 27, 2021 10:04 pm
Location: Narnia
    Sat Dec 24, 2022 9:30 pm
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IC Information
What type of candidate is your character: Dual

What color/s does your character want?: Bronze or brown would be preferred, due to being large, powerful, and in charge. a possibility as well, but it comes tied to controversy and uncertainty; he got enough of that in his life. Garnet or white are alright options as well, but blue or green are no-gos for him.
Does your character have any personality preferences or concerns?: Something strong and gives off "will forsk you up" vibes, so he can be practically untouchable and do what he feels. Loyal too. Can't be bonded to a venomous little backstabber; that's his job. xD
Does your character have any other preferences or concerns?: None that's not listed.

OOC Information
If your character is a dual candidate IC, do you have a strong preference on whether they Impress dragon or wher?: Open to both! <3

What color(s) are you willing for your character to Impress to?: All!
Do you want your character to be eligible for gold?: Yes, so long as it's a good match!
Do you have any personality preferences or concerns?: None.
Do you have any other preferences or concerns?: None.
Why do you think these choice/s would be a good fit?: I trust you to match Them well, whether that's giving him what he wants or "forsking" him and matching him to someone who'll be better for him overall. ^^

Do you have any preferences about the conditions of your character’s impression?: No preferences!
Are you alright with your character getting hurt? What injury level is acceptable/what should be avoided?: Major and below is fine! Avoid eyes, limb-loss, etc., as usual! ^^
Are you willing to impress a creature with a mutation/oddity? Anything that should be avoided?: Yes, feel free, and nothing to avoid! <3

Is there anything you will ABSOLUTELY NOT accept?: Not that I'm aware! I place Them's fate in your hands, eheh. >:D
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