Mak
"I am creation, both haunted and holy made in glory.
Even the depths of the night cannot blind me when you guide me.
Creature only."
- Creature, Half Alive
BASICS
NAME: Makvala, often goes by Mak
GENDER: Female
PRONOUNS: She/Her/Hers
ORIENTATION: Bisexual, female leaning
BIRTHDATE: Fall 2748
AGE: 27 as of 2775
LOCATION: Semaca
OCCUPATION: Wherhandler
WING: Requiem Squad
APPEARANCE
EYES: Dark Brown (ignore image, I was going through a no-eye-color phase when I drew it)
HAIR: Black, wolf-cut
HEIGHT AND BUILD: 6'9", buff
PLAY-BY: Art by me!
FULL APPEARANCE:
Makvala is a tall, looming figure. She finds herself among the taller members of Semaca, and among the buffest. Her bangs tend to fall in the way of her eyes and she never makes any move to move them, but never runs into anything because of them. She suffers from constant RBF. Her nose is hooked and downturned and her jaw is square-shaped.
She wears a lot of darker colors, blacks and greys mostly. She will never wear a dress or skirt as she finds them totally impractical for wherhandling work. Pants, shirts, boots, and jackets are the only articles of clothing you'd be able to find in her wardrobe.
PERSONALITY
PERSONALITY:
Mak is cold, for lack of better terms. She's not very chatty and she's not really that much of a fan of other people. She's incredibly solitary, a lone wolf type, and she thrives alone. She hates doing group work more than anything. That doesn't mean she shirks her work though, no. Nothing drives her crazy more than work left unfinished. When she commits to something, a job, a squad, whatever, she follows through until the end and she does her damned best to do that job.
She prides herself on practicality. She's logical to the core. Lists of any kind are her best friend. Mak does her best to stay with her feet on the ground no matter how stressful the situation is. She feels as if there's only one (1) right way to do anything, and that if you aren't doing it that specific way, then you're probably trying to bend the rules to boost yourself up in the world. Of course, the correct way to do things is the way that she was taught, and anything else can't be right.
Mak is incredibly blunt and just generally mean. She gives criticism without asking if its wanted and will never retract her statements regardless of if she was in the wrong or not. She "wouldn't say them if they weren't true". She doesn't look to start fights this way, but if they happen, she will finish them. She isn't evil, though. She does go out of her way to stick her neck out for the little guy when possible.
If, for some reason, she managed to get in a relationship with someone, she is the most overbearing and smothering partner. She knows that she isn't the romantic or lovey-dovey type, so she overcompensates by trying to prove how much she cares at every occassion possible to the point of annoyance.
HISTORY
FAMILY:
Naravey (maternal grandfather, alive) [+44]
Pavala (maternal grandmother, alive) [+43]
-Pavey (uncle, alive) [+22]
--Theira (aunt, alive) [+22]
---Theyeva (cousin, alive) [+1]
---Aveyra (cousin, alive) [+/- 0]
-Valanara (mother, alive) [+21]
--Ermak (father, estranged) [+21]
-Valavey (aunt, alive) [+20]
--Govalor (uncle, alive) [+21]
---Alova (cousin, alive) [-1]
---Veylor (cousin, alive) [-2]
-Narapa (uncle, alive) [+19]
--Orena (aunt, alive) [+19]
---Narena (cousin, alive) [-2]
---Naro (cousin, alive) [-3]
SIGNIFICANT OTHER: N/A
BIRTHPLACE: Some random minor hold outside of Benden
HISTORY:
Mak never knew her father. He ran away from the hold well before she was born, leaving her mother to birth and raise her all alone. Sure, she was always mad about her partner leaving her, but outside of that, Valanara did her best with Makvala. She raised her, taught her the value of a good, orderly work ethic, and taught her to take no shards. Those values stuck with her her whole life.
Her mom's family were farmers, so a farmer she would be. That was fine, Mak was suited to manual labor. She built muscle quickly and did her best to help out the hold by harvesting food. Helping to provide was her job, and she would do it to the best of her ability.
After many years of picking crops, it became tedious. Boring even, but providing was still her job. She taught her younger cousins how to harvest crops the right way and left it up to them to continue with that job once she knew they were well and ready. Mak wasn't the type to leave a job, but she hated how many people were working the fields now. Not that that was a bad thing! No, it was good, but she knew that she might be needed elsewhere in the hold. The farm was in good hands... and she had other plans.
She bought a wher egg from a group of caravan traders. She had no intent on guarding the hold or anything of the sort, she wanted to take her wher and go hunt for food. Farming was all well and good, but she didn't think there was enough meat coming into the hold. A wher would be able to help... right? They were good hunters... or something. Her knowledge of whers were very limited as she didn't really interact with the guards of her hold much.
She would have to soon, as her wher egg hatched to reveal a... quite annoyed bronze. A bronze that, after blooding it, called himself Valask. She trained with the guards for a while, learning how to care for a wher and everything that came with that, until Valask was grown.
The pair then began hunting in the woods around the hold. They found themselves to be quite good at it. Not every trip was a success, but they found themselves with an extra helping of meat more often than not. Eventually, she was 25, and Mak and Valask had found themselves with a little wherhandling and hunting crew. She taught them what she had learned in her 6 years hunting around the hold, and figured that they had learned enough that they didn't need her anymore. Or she couldn't stand working with them any longer. Either or.
She had accomplished her goal of providing for her hold, but now she wanted to do more. What was there to do? Go back to farming? They didn't need her anymore, not with all her cousins and aunts and uncles manning the fields. And her hunting crew could function quite well without her. It had all passed too quickly. She was only 25, she had more than half of her life ahead of her.
Well, she thought about it good and hard. Then, she realized that she may be able to put her experience to good use elsewhere. She moved to Semaca, joining up with Requiem squad in order to aid them with their hunting. Sure, that was just more group work that she hated, but she'd manage.